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Heroes of might and magic online cheats
Heroes of might and magic online cheats









Regarding the issue of people opening the save of the opponent. In this way the program I have running in parallel to my Heroes of M&M instance even though will make a copy of the data I receive from my opponent won't be able to analyze it since it is encrypted. This can be solved if all the data that is transferred between the Heroes of M&M instances is encrypted by a hardcoded encryption algorithm. When it arrives at my computer, some other program running in parallel with my Heroes of M&M instance makes a copy of the data and analyzes it in order to find out the setup of my opponent's hero(s). As I see it, the problem is the following: my opponent performs actions, these actions are transferred by his Heroes of M&M instance to my Heroes of M&M instance over the network (lan, Internet). Regarding the existence of real-time scanners. Here are some ideas of how they can approach the problem. Even though I started late and only have a couple of games under my belt, I do feel that a mp game is more fun and rewarding than a sp game. I vote for "Real big deal" since I like playing online with competitive opponents. Please express you opinion on the matter. Even in H5 people were looking into the save to see what the opponent is doing or they wrote programs that acted like hero scanners allowing them to see real time what skills, spells and artifacts the opponent has. I've recently discovered that Heroes series was not a stranger with respect to this issue. We all know that one important reason for which multiplayer can fail is cheating. For a game to be a success it needs to have good multiplayer.











Heroes of might and magic online cheats